Build utility guide
Preset Settings can make a build reproducible, but an imported setup does not guarantee that the run will offer its required Artifacts, Tablets, Weapon branch or Costume.
Direct answer
A preset is a saved representation of build settings that can be copied or imported through the game's Preset Settings interface. Official update notes mention improvements to Preset Settings and enabling the copy button during adventures, but the supplied material does not preserve a stable public code format or a universal paste syntax.
Do not publish a string as a working code unless it has been copied from the current client and tested after import. A preset can describe intent while still failing when a renamed Artifact, unavailable Weapon upgrade or changed patch value is loaded.
Import checklist
Use Preset Settings in the current client and record the game version.
Check Costume, Weapon path, Talent points, Fountain choice and core Artifacts.
Use the training target before spending a run; confirm the intended damage, MP or summon loop.
Save the code with patch, source, clear tier and missing-piece pivots.
Limits
Presets cannot prove that an Artifact will spawn, that a player has unlocked a Costume, or that a community clear remains valid after a balance update. Treat a code as an importable starting point, not a download, cheat table or promise of a one-click clear.
Related guides
Compare the build library, review the Talents guide, and check Weapon tier context before sharing a preset code.
Verification note
Last verified against the supplied Sephiria research set. Version-sensitive claims retain their source version; missing paths, compatibility details, and current balance values are marked To be confirmed rather than guessed. See the site's research sources for the full method.